When an alien is hacked, they will receive a human prompt when tested. When a human is hacked, they will receive an alien prompt when tested. Hacks allow aliens to hack any player, including themselves. This is also the screen that grants the aliens the ability to hack other players. The probe screen allows players to see the history of how players responded in previous Testing Rooms. Players must write an answer to the prompt, while aliens receive a prompt that is slightly different. Players will receive a prompt, usually a "fill-in-the-blank" or a question. Players must draw what is prompted, while aliens receive a prompt that is slightly different. The Alien(s) can also hack and give different glyphs to the hacked player. The Bioscanner has a five-minute cooldown. The Bioscanner is only activated further into the game and can be chosen regardless of the other testing rooms. Scanning a player will reveal the player's identity, but only the captain will receive this information. If both players choose correctly, then the captain may choose any player to "scan". The two players must select the glyphs on their device that match the captain's description. The captain receives three of those glyphs and must describe them to the two players. Two players that are chosen by the captain see a screen with ten glyphs. Aliens do not see the scenario and must choose from the decisions blindly. Players receive a fictional scenario with three possible decisions and must pick the decision they would most likely make. Aliens receive a slightly different prompt. Players receive a prompt and must provide their level of agreement by choosing "Strongly Disagree", "Slightly Disagree", "Slightly Agree", or "Strongly Agree". Playing in a call with the rest of your fellow players is highly recommended. This results in responses that are different from the others. In most cases, aliens receive prompts that are slightly different from what human receive. Testing rooms include writing, drawing, rating, morality, codes, and more. The captain chooses a testing room and the players they want to test. ![]() In each round, a player at random is chosen as the 'captain'. If at least one alien is not found, the aliens win. The goal is to figure out who all of the aliens are and jettison them off the ship. In Push the Button, all players are on board a spaceship, but some players are secretly aliens. Push the Button's concept is similar to the concept of Fakin' It and other mafia-inspired games, in which a player has to blend in with other players and conceal their identity. It does not store any personal data.Push the Button is one of the games featured in The Jackbox Party Pack 6. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. ![]() The cookie is used to store the user consent for the cookies in the category "Other. ![]() The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Previous shows include: Keegan Theatre: From Gumbo to Mumbo (co-writer, performer) THEARC/Woolly Mammoth Theatre: Spit Dat: Homegrown (co-writer, performer) Motor House: Fools and Madmen Present Hip Hop Much Ado About Nothing (Don Pedro), Fools and Madmen Present Hip Hop King Lear (Edmund). Academy, bringing his unique spin on hip hop, comedy, parody, drama and poetry to stages virtual and physical, local and international. A nationally-credentialed teaching artist and DC Commission on the Arts and Humanities Fellow, Drew has merged his passions for entertainment and education into such arts integration initiatives as Spoof School and C.R.U.N.K. A science teacher turned teaching artist, poet/parodist turned playwright, and marathon runner turned motivational speaker, DREW ANDERSON is founder and co-host of Spit Dat (the longest-running open mic in the nation’s capital) and co-creator of the critically-acclaimed stage productions Push The Button and From Gumbo to Mumbo (nominated for the 2020 Helen Hayes Award for Outstanding Production – Theatre for Young Audiences, winner of “Best Of” at the 2019 Charm City Fringe Festival).
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